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October 24, 2012
If the number of pawns in the Home Square is odd, each player rolls two dice three times, and advances that many pawns that many spaces.

Now Dealer rolls one die for each player, producing that player’s Story Number. Each player (dealer excepted) has five minutes (use minute glass provided, or supply your own) to come up with as many original (new to your Dealer) plots for short stories as is given by his Story Number, each of which incorporates at least seven Premiums, either from one of that player’s Gambit cards or a combination of cards in his hand.